THE EFFECT OF
“EFFECTIVE ENGLISH SOFTWARE”
MEDIA TOWARD
STUDENTS’ VOCABULARY
AT SMP MUHAMMADIYAH 10 MAKASSAR
SKRIPSI
By
ARLING S.
NIM 4511101074
FACULTY
OF TEACHERSHIP AND EDUCATIONAL SCIENCE
UNIVERSITY
“45” MAKASSAR
2015
THE EFFECT OF
“EFFECTIVE ENGLISH SOFTWARE”
MEDIA TOWARD
STUDENTS’ VOCABULARY
AT SMP MUHAMMADIYAH 10 MAKASSAR
SKRIPSI
Submitted
to Partial-Fulfillment of the Requirements
for the
Sarjana Degree (S.Pd.)
By
ARLING S.
NIM 4511101074
ENGLISH
EDUCATION DEPARTMENT
FACULTY
OF TEACHER TRAINING AND EDUCATION
UNIVERSITY
“45” MAKASSAR
2015
TABLE OF CONTENT
Page
PERNYATAAN.............................................................................................. ...... iv
ABSTRAK.............................................................................................................. v
ABSTRACT........................................................................................................... vi
ACKNOWLEDGEMENT.................................................................................... vii
TABLE OF CONTENT......................................................................................... ix
LIST OF TABLE.................................................................................................... xi
LIST OF FIGURE................................................................................................ xii
LIST
OF APPENDIX.......................................................................................... xiii
A. Background..................................................................................... ....... 1
B. Problem Statement................................................................................ 3
C. Research Question................................................................................ 4
D. Object Of The Research......................................................................... 4
E. Significance Of The
Research............................................................ 4
A. Some Pertinent ideas............................................................................ 5
D. Hypothesis............................................................................................ 19
CHAPTER IV FINDING AND DISCUSSION............................................ .... 26
A. Findings................................................................................................ 26
B. Discussion............................................................................................ 35
CHAPTER V CONCLUSION AND SUGGESTION................................. .... 38
A. Conclusion........................................................................................... 38
B. Suggestion............................................................................................ 38
BIBLIOGRAPHY............................................................................................ .... 40
APPENDIX..................................................................................................... .... 42
BIOGRAPHY.................................................................................................. .... 63
Arling. S, 2015. Penggunaan “Effective English
Software” Media Terhadap Vocabulary siswa di SMP Muhammadiyah 10 Makassar :
Sebuah Studi Experimen. Skripsi. Program Studi Pendidikan Bahasa
Inggris. Dibimbing oleh Muliati,
S.Pd., M.Hum., M.Ed. dan Hj. Nurfaizah Sahib, S.Pd., M.Pd.).
Penelitian ini bertujuan untuk mendeskripsikan efektivitas penggunaan “Effective English Software” media
terhadap kosakata Siswa SMP Muhammadiyah 10 Makassar”.
Penelitian ini menggunakan metode experimen.
Populasi penelitian ini adalah siswa SMP Muhammadiyah 10 Makassar pada tahun ajaran 2014/2015.
Sampel dalam penelitian terdiri dari 24 siswa.
Hasil data analisis menunjukkan bahwa terdapat
peningkatan yang significant menggunakan “Effective English Software” media
pada SMP Muhammadiyah 10 Makassar. Hal ini tampak pada nilai rata-rata siswa
pada pre-test (50.6), dan post-test (86.5), sedangkan standar deviation pada
pre-test sebesar (7.84), dan untuk post-test sebesar (5.61). Dengan demikian
dapat disimpulkan bahwa terdapat peningkatan kosakata siswa setelah menggunakan
“Effective English Software”.
Kata Kunci : KosaKata, Effective English Software
ABSTRACT
Arling. S, 2015. The Using of “Effective English Software” Media toward
Students’ Vocabulary at Smp
Muhammadiyah 10 Makassar : A Experimental Research. Skripsi. English Education
Department. Supervisor by Muliati, S.Pd., M.Hum.,
M.Ed. and
Hj. Nurfaizah Sahib, S.Pd., M.Pd.).
The objectives
of the research were to describe the effectiveness of using of “Effective English Software” Media toward
Students’ Vocabulary at SMP Muhammadiyah 10 Makassar”.
The research used
Experimental research. The population of this research is
SMP Muhammadiyah 10
Makassar in
academic year 2014/2015. The
sample of this research consist of 24 students.
The result of data analysis shown that there was a significant improvement
of students’ vocabulary by using “Effective English Software” media toward
students’ vocabulary at SMP Muhammadiyah 10 Makassar. It can be seen at the
result of pre-test was
50.6, and the post-test was 86.5.
The standard deviation of pre-test was 7.84, and for post-test was 5.61. Overall
it can be said that there was a significant improvement.
Keywords: vocabulary, Effective English Software.
CHAPTER 1
INTRODUCTION
This
chapter deals with background, research question objective of the research, scope
of the research and the significance of the research.
A.
Background
In
the seventeenth century, English became one of the modern languages in Europe.
It replaced Latin language which had been popular in seventeenth century. Day
after day English became an international language and it is used as a means of
communication in the whole world. Not only communication, but also science,
news, theory, philosophy, and other thing are using English. Because of that,
mastering and using English language are important in this era for all people
in the world. In other words, English language is very important and has wide
influence in the world.
In Indonesia, English as a
foreign language and the government of Indonesia inserted English language in
the school curriculum. It is very important for the students to operate
computer, internet, and to improve various kinds of knowledge. That is one of
the reasons that we have to study English more seriously and try to be able to
speak it fluently.
Generally, in learning
language, vocabulary always becomes the first aspect that must be mastered
before the other component of language that supports one skill of English
competences. Therefore, Napa (1991:15) observed that learning English
vocabulary takes an important position.
However, Salim (2008:1) in his research stated that
vocabulary is not an easy item to be mastered in learning English, so that to
make student enable to master English vocabulary easily, some possible ways
should be applied and one of them is teaching vocabulary by using game/software.
Some students in junior high school tend to learn through software because this
software can increase their motivation and also make the situation fun. In
other hand, Jung (2014:58) defines that Children must be literate in both
technology and English to survive in today's information society. An abundance
of software is available for educational and recreational purposes.
Some teachers have presented
some techniques in teaching vocabulary but in fact, there are still many
students whose vocabulary ability is still very poor, including the first grade
as the object place of this study. This case can be proved that when the
English teacher of SMP Muhammadiyah 10 Makassar explained the materials in
English, students were confused and they did not understand what the teacher
said. Besides, when English subject was delivered in the class, most of
students did not understand the context of the text and they did not know the
meaning of vocabularies in the text. After having an observation in SMP Muhammadiyah
10 Makassar, The writer got the information from the English teacher that the
students were very difficult to learn or memorize new vocabularies. To solve
this problem, the writer attempts to present or to teach them by using software.
The Writer was be using the “Effective English software” media in teaching
vocabulary because the students in Junior High school are very interested in
computer.
By looking at the
importance of vocabulary, the writer conducted a research about using software to
measure the students’ vocabulary ability. The writer believed that to solve the
lack of students’ vocabulary should be taught by using various techniques in
presenting vocabulary. As Napa (1991:1) stated that the vocabularies are
developed using different methods and techniques such as software, words,
games, crossword puzzle, snakes, coil words, etc. The purpose is of course to
make the material more enjoyable, interesting and challenging. Furthermore, Elturki
and Hussein (2003:54) said that software that offers different activities to
practice the skills needed to approach English for academic purposes
effectively. They believed that software is just for fun and they have effect
in teaching and learning.
Based on the background of this study, the
writer formulates the research questions of this study as: “How does
significant effect of using “Effective English software” media to measure the
students’ vocabulary ability at the seven grade students’ of SMP Muhammadiyah
10 Makassar?”
D.
Scope
of the Research
This research focusing on students’ vocabulary
using “Effective
English software” media the seven grade students’ of SMP Muhammadiyah
10 Makassar.
The significance of this study is as
follows:
1. As
an information for the English teacher at SMP Muhammadiyah 10 Makassar in
increasing the teaching and learning in the classroom especially in teaching
English vocabulary.
2. As
an information for the English teacher about the advantage of using Effective English
software approach to measure students’ vocabulary ability.
3. To
help the seven grade students’ of SMP Muhammadiyah 10 Makassar to measure their
vocabulary ability.
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